Beyond the instruments of lighting and their implementation, what are the purposes of light? How do we design light and lighting to create behavior, perception and performance? What exactly is it that an end user can ask for from light? As the lighting industry becomes ever more capable of manipulating light through optics, control, objects, we must ask ourselves “to what end?”
A focus on numerical performance, while important, misses the real reasons that our clients build projects. In this lecture, Thomas Paterson explores how to structure the very brief for which lighting is created – and defines how tools may be selected.